Adventures in Engineering for Kids: 35 C...


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Help your kids take charge of the world they want to create by designing inventions and solutions to challenges faced in the imaginary City X, the first human settlement on another planet.

*2021 AAAS/Subaru SB&F Prize for Excellence in Science Books in Hands-On Science Longlist*

*2021 EUREKA! Nonfiction Children’s Honor Book*


Adventures in Engineering for Kids features:

  • 35 hands-on problem-solving, design thinking, and engineering activities
  • Flexible and adaptable content for different ages and stages
  • Social distance compatibility

Design an Irresistible Future

In settling another planet, humans discover a host of challenges, much like those faced on Earth. The Mayor of City X has established an elite engineering team called the
Irresistible Futures Agency, charged with tackling major challenges like:

  • Energy
  • Environment
  • Transportation
  • Security
  • Food
  • Safety
  • Health

Problem Solving, Design Thinking, and Engineering

As an
Irresistible Futures engineer, kids (and adults!) come up with their own unique solutions to big problems. They use design thinking, systems thinking, and other problem-solving activities that are part of being a good engineer for the future. Activities help them:

  • Explore the impact of global challenges
  • Make complex issues simple and understandable
  • Imagine a better future
  • Create solutions to the challenges they care most about
  • Share their best ideas with the world

Science-Fact and Real-World Case Studies

Along the way, readers learn about real-world innovators and technologies that are making this future possible, from inventors building megastructures in space to companies powering cities with baby poop.

Diversity and Inclusion

In each Chapter, kids design a solution for citizens of City X, who share perspectives on each challenge. The 35 citizens represent a diversity of culture, age, gender, background, and ability, so every reader can see themselves in the story and expand their perspective at the same time.

Without limits, what can kids create?

About the Series:

Design thinking—creative problem solving—will be crucial to resolving the global challenges in business, politics, and the environment facing the next generation. Each book in the
Design Genius Jr. series teaches kids this important skill through fun, hands-on projects in a single area of design that challenge them to identify problems, explore possibilities, test ideas, and then come up with original solutions.

From the Publisher

Become an agent of an irresistible future

Become an agent of an irresistible future

Three biodomes

Three biodomes

Imagine how tomorrow can be better. Then make it happen.


Learn how to think, not what to think

Learn how to think, not what to think

Learn how to think, not what to think

Practice using the Design Process, a five-step method for solving big problems and engineering a better future.

Complete 35 activities used by real-world engineers and problem-solvers.

Four characters from the book.

Four characters from the book.

See the world from diverse perspectives

Meet 35 characters who have all experienced these problems in different ways.

Understand how age, gender, culture, background, language, and ability affect problem solving, and create solutions that work for everybody.

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